Founded for tax reasons in January 2012, Suspicious Developments is a thinly veiled corporate front for the game development ventures of Tom Francis. It or they or he... is or are or is making a stealth puzzle game named Gunpoint. You can contact it or them or him at firstname.lastname@example.org.
After eight years as a games journalist and two as a part time developer, I have decided what I think of games: I like them. I’ve also figured out some of the reasons I like them, some of the reasons I sometimes don’t, and which of these things I really care about.
I’m far enough through making my own game, Gunpoint, to get a feel for which of these things I can actually do. But I’m still new at this. A lot of them are things I figured out during development, and Gunpoint itself doesn’t reflect them all. So this is a mission statement: a way for me to be specific and public about what I’d like to do in games, and how I plan to do it. (more…)
BATH, UNITED KINGDOM – June 8, 2012 – Suspicious Developments, acclaimed developer of nothing so far, today announced a comprehensive overhaul of its brand and image. The centrepiece of the radical new look is a bold logo update that dramatically refreshes its January 2012 predecessor, designed by experimental UK startup m.bezl for a reported £1.3 million. (more…)
BATH, UNITED KINGDOM – January 24, 2012 - UK game developer Suspicious Developments today announced that it exists. The news marks a major upturn in the firm’s previously disappointing existence results, and a year-on-year existence increase of divide by zero error.
“No-one could have foreseen this,” said company director Tom Francis, shortly before the result. Francis controls 100% of the company’s shares, beating its second largest stakeholder Sylvester McCoy, who controls 0% and is not aware the company exists.
“I don’t know who you are,” McCoy said.